Hi,
I am new to Unreal Engine
I am struggling to understand why the enemy could not pass through the Attack Trigger Box which I created around the character.
when the enemy overlaps with the box then Attack Montage needs to be played. At the moment this montage is being played when the enemy overlaps with this box, but I want the enemy to enter the box and go near to the character. I am adding the movement to move as close to the player as possible yet the enemy is not passing through the box. please see the information below.
it looks the enemy is attacking around the trigger box, but should attack the character/player.
Below is Attack Trigger Box Collision settings
Below is Enemy’s Capsule Component Collision Settings
Below is Enemy Mesh’s Collision Settings
Also, I have Two attack Hit Boxes on Enemy’s Hands, below are their collision settings
Apologies, If I added more images.
Thanks.