So for normal enemies, I set their health to 100 and I divide it by 100 and the bealth bar works perfectly. But for my boss enemy, I set its health to 5000. I divide it by 5000 and the health bar is broken. Can someone help me plz? (am a noob)
You are using modulo node, not divide node. Pull from health node and type divide to get the right node.
LOL ok thank you