I have read all the questions and replies here about this and yet still no answer. I am trying to bind a widget health bar to my enemy AI. It appears above his head, facing camera, all good. It does not display the health. My hero displays his health, no problem, so I am assuming it is how I am approaching the Event Graph in the Widget BP. I have a feeling it has to do with Object being cast to CastToZombieCharacter. Object is a public variable. Here are some images. I think its a really easy step I am missing, if anyone could point it out, that would be awesome!