Hi?
So I would like enemies to be able to destroy doors/obstacles and the door to have hp i.e. after several hits by enemies, this door would be “open”
My concept:
I want to add hordes that appear at night and we as players lock ourselves in a room and we have to fight the enemies somehow so they don’t destroy the door. The door could be repaired and upgraded
I couldn’t find any guides on yt so I’m asking in the hope that someone can help
Hey there @xKEJWIIx! Welcome to the community! So you’re going to need to get a handle on a couple AI concepts, but after that you’ll be able to use stimuli checks and the environment query system to have AI detect the door, find a valid (and valuable) path, and then attack it. This tutorial goes over how to use blackboard, behaviour trees, AI perception, and the environment query system.
Here’s a full length tutorial series (+2 more afterwards for EQS), all you’d really have to do is query for more than just the player and handle the attacks.
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