hi guys i have four enimes attacking the player in unreal at the same time of one blueprint i want two of them attack at the same time and the others wait if the two are killed they attack the player
Hey @mhmdamjd,
To help get the ball rolling and to make sure I understand what you are asking correctly, lets break things down into more manageable pieces. From what you stated above, you are wanting to do the following:
- Enemies should all move toward the player and attack the player up to a certain range.
- Up to two enemies can attack the player at any given time.
- If there are 3+ enemies, any enemy exceeding the 2 limit will move to a certain range until one or both of the current enemies are killed.
- If an enemy is killed, another will fill it’s place not exceeding the two enemy limit.
Do I have that correct?
yea
Hey @mhmdamjd,
Okay. Would you mind showing us what you have so far and telling us what you have tried so we can get a clear picture of what you need to do? Videos and screenshots of current gameplay will also be helpful.
Any additional specifics or information you provide may go a long way in solving your problem.
i tried that but the max file size is 29 i couldnt do that i will explain it to you all the enimes that are 4 are attacking me in the same time i want two attack at the same time while the others are waiting i have only one blueprint so how can i do that