Enemy AI not working

Hi there,
I have followed this tutorial and did everything it said but my enemies are not moving around.
https://www.youtube.com/watch?v=Fw0OWEa9Dxs&list=PL-GHBI6TfOY6sOeXsPq6si33e7xwAXvWM&index=6/

Does anyone have any idea why?
The guard enemy was showing as unloaded in the outliner, is it something to do with this? I pinned it and it stays loaded now but not sure if it’s anything to do with it not working

Hello!

Your question is very nondescript. What are you trying to get your AI to do? Move (only)? Attack? Gesture?

Can you post a picture of your blueprint?

Hi,
sorry yeah to make the enemy move around. I have edited my post to include more screenshots I think the issue is with the last image. I could only seem to use GetRandomLocation couldn’t seem to find GetRandomPoint as in the tutorial >>

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Yes, those RANDOM VECTOR functions are finicky. I haven’t used them in a while, but I find that either one or the other works. Never both.

So your guard is moving around, then?

I’ve now got him to move (well float around) using this :slight_smile:

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Good. Problem “solved”?

it will do for now, just started my project so getting basic mechanics in :stuck_out_tongue:

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