Does anyone have any idea why?
The guard enemy was showing as unloaded in the outliner, is it something to do with this? I pinned it and it stays loaded now but not sure if it’s anything to do with it not working
Hi,
sorry yeah to make the enemy move around. I have edited my post to include more screenshots I think the issue is with the last image. I could only seem to use GetRandomLocation couldn’t seem to find GetRandomPoint as in the tutorial >>