Enemy Ai BP Character stands a little in the air

Hello all!
Sorry if it seems like I’m spamming the forums I just have some problems with my game at the moment.

Here’s my question and it should be easy to solve, I hope! =)

Basically, when I place my character blueprint into the game world and align his feet to the floor, he is standing a little in the air and NOT exactly on the ground where I place him in the editor. What am I doing wrong?

Is it something to do with my collision capsule?

Thanks in advance! =)

You may need to move the character down slightly inside your blueprint, happened to me before.