Enemy AI blueprint Play Animations?

Hey, so i have been making an enemy using the Enemy AI blueprint, and everything works good. but im lost with animations, how do i make my character play animations and stuff.

Enemy AI works so i can affect the controller of the character right? but i cannot affect the actual character so no meshes or variables. so how can i make him actuly play attack animations and stuff?

Thanks for answear!

You need your enemy character to have an Animation Class Blueprint set up, once that is set up you convert the animations you want to play into animation montages (right click in Content Browser) then the “play animation sequence” node in Blueprints will allow you to play the animations.

If you’re not using the default skeleton and animations from Starter Content, I recommend learning from these links about how animations and animation classes are set up.

https://www.mixamo.com/workflows/unreal