Enemy A.I Hearing

Does anybody know of any good tutorials for setting up an enemy A.I hearing your character?


@drakolio , you can check my AI Examples HERE :

Robot Behavior tree implements:

  • Sight
  • Hearing( detecting sound location & looking for suspect around this point at a given radius) ,
  • Patrol using points or randomly in the map if no points are set

Thanks! this was very helpful, learned a lot!

Glad it helped !