Hi I have been following the endless runner tutorial and I have set my character so they turn at a corner upon a box collision, I have followed the blueprints on the video and have a box collision but my character doesn’t turn at the corners and just runs into the wall.
Hi ChazAttack
I think your problem is staring right at you. You need to enable control rotation.
Hope this helps.
Alex
I have checked all the boxes and the player is still not turning
Check the following:
-
Are the desired rotations being set. I.e. “CanTurn” is true?
-
Is the “TurnCorner” event being called. It will need to be called every frame until the target is nearly equal to the current rotation.
that seems to have worked but now I am noticing that the floor tiles aren’t spawning correctly. Which blueprints do you need to see to help with that if you possibly could part with your knowledge again!
Hi ChazAttack.
I am glad your issue is resolved. Would you mind marking this as the answer in case others have a similar issue.
As for the floor tiles, that could be caused for a number of reasons, I don’t even know what blueprints you are using.
I suggest you watch the tutorial again very carefully and ensure you haven’t missed any steps.
If it’s a YouTube tutorial, check the comments to see if anyone else has had the issue (sometimes the teacher may have forgotten or jumped over a minor setting, or an initial value or something).
If you are still struggling, provide a bit more description of what your issue is (what is actually happening) compared to what should be happening, and provide a link to the tutorial so I can try to point you in the right direction.
Good luck
Alex