Hi,
I have been following a tutorial on Unreal Engine 4.12.
My character does trigger the box for an end game cinematic since the player becomes disabled.
However, all I see of the cinematic is a flicker and then it disappears.
Below are 2 screen shots of the sequence and blueprint.
Any thoughts?
Thanks.
alt text
Just as a follow up. I debugged my collision and see its hitting.
I am pretty sure despite my sequencer being 180 frames, it plays just one frame.
I went into the sequencer and hit the play button on the viewport viewer camer POV, it goes 1 frame. Any ideas why it stops?
Well I finally got it. The BP above will work.
It was just a matter of realizing the red line thats the end of the sequence was at frame one, just needed to realize this and extend it out.