I encountered 2 errors, 1 is the Metahuman LOD0/LOD1 being grey but LOD2 is okay but very low quality when I try to edit to remove the clothing and re-assemble her. It looks all good from the editor but when I try to assemble her on Epic setting, she just turned grey. If I use High, her body will be grey as well. I have tried disable Forward Shading but still the same.
Another is the mirror having really bad lines/drag. I have changed my pool size to 30000, since I have 32GB RAM but I’m still getting this… I have changed all the settings for Lumen reflection 2048, Hardware Ray tracing to Global Tracing, Hit lighting for reflections, Ray Traced Translucent Refractions. Even changed the PostProcessVolume to Lumen, Quality 4, Max roughness 1.0, Max Reflection Bounces 8, Max Refraction Bounces 64. Even with Planar Reflection, same issue.
Any help is appreciated, thank you!
