Hi everyone,
I am trying to add ragdolling on my custom character by following this youtube tutorial - https://www.youtube.com/watch?v=ZpcOYg1Qfm4&t=797s&ab_channel=frinky
The thing is, at 15:25 he enables “update joints from animation” on the skeletal mesh.
Without enabling this, the ragdolling works but the camera stays at the place from where the ragdoll was enabled.
With this option enabled the engine crashes as soon as i try to play in the editor or PIE.
The error shows that i’m trying to access an invalid array index.
Please help.