Hi witch-dev,
After looking for a solution to this bug for ages, I had really high hopes but alas it’s not working for me.
See image below
In my case I used a default Maya sphere and used a blank normal map in the Texture Sample.
Toggling the Recompute Tangent on the Skel mesh on and off doesn’t make a difference to me.
Would you have a hints to give me please?
I’m pretty desperate here.
Thanks