Enabling Lumen on Wuthering Waves

r.Lumen.Reflections=0
r.Lumen.GlobalIllumination=0

What are the levels of this settings?
Can i just set it to 1.0 or lower

Hey there @GonOptimum! Welcome to the community! Both of these Cvars are only 0 or 1, for false and true. They determine in the [UserSettings] if Lumen reflections or Lumen GI is enabled.

Can I use lumen in wuthering waves mobile?
And what string I need to paste in DeviceProfile or Engine or any?

My friend said he made a reflection without SSR, and the result was clear and clean. But he wouldn’t tell me how.

Hey there @ViVarch! Welcome to the community! It’s unlikely you would be able to get a Lumen implementation functioning inside of a project not already setup to support it. Generally there’s a couple steps to get it even functioning in engine, it’s not as much of a toggle as it is for desktop applications.