Hi folks,
I’m sure that I’m missing something obvious here…
I’d like to have one of my blueprints run “normally” when Sequencer is recording/playing back.
Specifically I’d like to have the sequencer trigger Event Begin Play when sequencer begins recording (or at a specific point on my timeline), then generate the appropriate Event Ticks on a per frame basis while the sequence is being recorded/played back.
Does anyone have any suggestions as to how I might achieve this?
Many thanks,
Andrew