Hi.
Earlier I reported that the Enable world partition option was missing from the compiled ue5-main branch.
Well, turns out, it’s missing from the UE5 Preview 1 as well.
You go into project settings-> world partition, and there used to be a checkbox to “enable world partition”, and it’s not there.
World partition is enabled by default i think?
Using preview 1 from launcher it was already setup.
Might be the recommended use of the engine now so would be logical to have it enabled by default.
It only works if the map was created as WP, using the “Open World” option while creating a new map.
I can assure that WP support is enabled, there’s no switch for that anymore