Are you using Sequencer? If so, read on. If the sphere is a spawnable from Sequencer, you’ll need to make sure to create an Actor to Track track on the cine camera actor in Sequencer. Then, you’ll need to use the Sequencer UI on that Actor to Track track to set it to the spawnable sphere. You can’t use the details panel or the eyedropper to select the sphere from the level because it won’t create the correct binding reference to the sphere in Sequencer.
Hello, I’m having the same issue, also on a Macbook Pro M2. Not using sequencer, only the camera rig rail. I managed to make the camera look at a sphere but it won’t follow it when set on the rig rail. I’m following a YouTube tutorial on how to use the camera rig rail:
I am following the same tutorial, and also have this problem. I am using an M1 macbook pro. It is kind of annoying that it seems so many features just do not work at all on mac.
This doesn’t fix it though. It still jerks, constantly. It used to just work no matter the UI you set it up in, such as the tutorial from bad decisions posted earlier. What’s a frustrating is this is a new problem.