Yes you can have more than one reflection capture probe in your scene, you can even set up the area of effect. For each pixel UE4 will then look for which reflection capture probe it’s inside, if there are more than one it will take the closest one.
Yes you can have more than one reflection capture probe in your scene, you can even set up the area of effect. For each pixel UE4 will then look for which reflection capture probe it’s inside, if there are more than one it will take the closest one.