As seen in the image below the text is not getting anti-aliases correctly. I’ve checked my project settings and I’ve tried all the Anti-Alias modes for the Engine’s Rendering mode but the text is still getting jaggies. If I view the text in the widget editor it looks fine. I’ve googled this quite a few times but nobody seems to know the answer, e.g. - https://answers.unrealengine.com/questions/411436/umg-font-is-terribly-aliased.html
Am I missing something simple? How can I get the text to be anti-aliases so there are no jagged edges around the letters?