Very simple question, how do i simulate mouse clicking using a controller. i have gone through every single reddit post and forum, but was unsuccessful in finding an answer. currently i can move the mouse around using the controller, but i cannot click. for context i am trying to get this working 2d widgets (NOT 3D Widgets!)
im trying to make the mouse clicking button on controller the “right face button”
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I ran into the same issue while experimenting with input setups for a small project. You can simulate mouse clicks by mapping the controller button to a Left Mouse Button (LMB) event using something like Input Action Mappings in Unreal or a tool like AntiMicroX. If you’re testing interaction feedback like I do for my snow-based UI work on snow calculator, you can analyze it here https://snowdaypro.com
, it’s a good way to fine-tune responsiveness across input devices.
could you give a visual representation of this? also for context im using ue4.27
here is an image of my ui by the way, i want the cursor to be able to click but it wont