Emulate an IMU sensor for a Vehicle

Hi all,
I’m working with a vehicle (Sedan Car, built from the tutorial on youtube channel) and now I would like to create some sensors. It’s easy to get information from the camera, but now I would like to create an IMU sensor. I’m looking for a blueprint function that could emulate its behavior (or at least accelerometer and gyroscope) but I’ve not found any tutorial or documentaion about it. Could anyone help me?
Thank you a lot

Did you find any info ?

Hey, I am looking around to do the same thing, and I was wondering if you guys got any clues or implementation. I have been trying to use getLinearVelocity() and getAngularVelocity(), but I am not too sure on how it calculates these values and how reliable are they?

Please check the IMU Simulator. It works well. IMU Simulator | Fab

I think carla imu sensor might be hints about it.

The IMU Simulator Plugin brings accurate, configurable Inertial Measurement Unit (IMU) simulation into Unreal Engine. Perfect for autonomous driving, robotics, and drone research, it provides realistic 3-axis gyroscope, accelerometer, and magnetometer outputs with customizable noise, bias, and update rates. The IMU output can be logged as CSV file or sent out via UDP in real time.

Built for performance and flexibility, the plugin provides the rapid prototyping as well as production-ready hardware-in-the-loop (HIL) or software-in-the-loop (SIL) setups. Whether you’re developing vehicle control algorithms, testing sensor fusion pipelines, or simulating robotics platforms, the UE5 IMU Simulator gives you the precision and control you need.

Included in the package:

  • A modular IMU Sensor Component ready to attach to any actor or vehicle

  • A full manual to setup the IMU simulator

With the UE5 IMU Simulator, you can focus on developing algorithms and systems — not on reinventing sensor simulation.