Empty App Id in Android Manifest

Hello. My Android manifest has empty app id after packaging. Project Settings has it, GooglePlayAppID.xml also has it. But in the manifest it’s empty. Unreal 5.1.1. I tried deleting build, intermediate and saved folders. Didn’t help.

Is it shipping build ? Checkout .keystore is safely there in build folder before delete that folder!

Yeah, it’s there. Sorry for the late answer. The problem is with appId only, as it seems. Downloading from google store and running the game is okay, as long as I don’t try to sign in. Then I see in logCat that appId is empty and the game crashes. But appId is set both in project settings and GooglePlayAppID.xml