I’m happy to share my latest personal project created during my 6-week environment art mentorship with Alex Beddows & Skilltree. The scene is inspired by the “Emperors Corridor” in the Czech Republic.
A few images below, and more on Artstation: ArtStation - Explore
I took a lot of the skills learned from previous projects and really focused on bringing them together to create a scene with strong composition and lighting.
I sculpted highpoly assets in ZBrush, used Houdini to displace and generate detailed meshes then create optimized lowpoly assets. I also used Substance Painter for baking and Substance Designer to create several rock and snow materials. I also made two Houdini tools to help create the landscape and generate snow on top of selected objects. Foliage and trees from Unreal Marketplace and Quixel
Thanks for looking.