Emitter not destroying itself

Hi Everyone,

I am new to Unreal and I am following a guy on youtube learning some basics.
At the moment I am trying to spawn an emitter from the Infinity Package called AuraCircle_fire_00
It is spawned but not destroyed.

Any idea how to fix this.

Here is the Blueprint:

https://i.ibb.co/8mC4Wzk/issue.png

Thank you very much.
Regards,
th