Emergency_Paper2D, Destry Actor

Hello everyone, i am currently working on a 2D platformer, but I encountered a problem. I created the HealtBar logic, but when my character has zero life, the Destroy Actor node doesn’t kick in, I don’t know why. Do you have any suggestions on this? Thanks in adavnce

The condition should be: CurrentHealth <= 0.0. Place it in a Any Damage event so it checks every time damage is received.


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