Embedding a text script in a level?

I have an actor that I would like to play a script of actions. The script would be a text file that would be parsed as needed at run time. The question is how would I embed this script into the level such that the run time code could access it? I know I can make an external file, but it would be better if the script lived inside level. Is this a possibility?

Why would it need to be a text file?