Elgato as Stream Media Source

Hi, I just got an Elgato HD60 S capture device for a project I am attempting. I want to stream video in to a scene in Unreal Engine. I have a project setup with a Stream Media Source, Media Player, Media texture, and a Material. So far I have been able to get the video to work displaying it on a plane but I do not have any audio. When I record video using the VSDC Free Video Capture software I get audio through the Elgato so I know it is working. How to I get the audio to stream into Unreal?