Eldritch Games - UEFN Procedural Roguelike Template

This is used to be an abandonned project that I made up as a template, if it will have updates, it depends on Epic.


Build modular dungeons in Unreal Editor for Fortnite with editable room templates, enemy groups, destructible props, device-driven loot and proximity traps. The demo includes seven configured room templates and fourteen NPC variants sharing a patrol, chase and melee combat framework. Verse source and setup documentation cover configuration, customization and system connections.

This is a systems kit for UEFN. Persistent progression, run upgrades, floors and a complete victory/game-over loop require additional implementation. List supported player counts and tested platforms only after validating the shipped version.

This template provides a foundation of systems for dungeon crawlers and roguelike projects in Fortnite. The generator assembles the environment at runtime from room templates prepared in the editor, expands connections, and uses walls to close exits. Each template defines its content points, allowing objects and enemies to vary between generations.

The project includes seven room templates configured in the demo and fourteen NPC variants with their own animations and attacks, built on shared patrol, chase, and melee combat AI. Two room configurations close their doors during combat. Destructible objects forward events to reward devices, while traps use configurable logical volumes, movement, and damage.

  • 7 Prefab Rooms

  • 2 Arena Settings

  • 14 Enemy variants

  • 4 Destructable Props

  • 2 Traps

  • 25 Verse Files

  • 29 Verse Devices