Demo here: https://bit.ly/33Hj5PG
Full UE4.25 Project here: https://bit.ly/2GGglJD
As an artist, paint your level with metal meshes. Jump on them and create your own structure.
Player can fire cubes, balls, parrallelpiped, pyramid (or any other static mesh), creating huge realistic elastic structures: once the structure is generated, you have a few secs to fire bullets and brake it or wait and see them freeze into metal.
My Others Projects](https://www.unrealengine.com/marketplace/en-US/profile/Verum+Bit?count=20&sortBy=effectiveDate&sortDir=DESC&start=0)