Hi there! To answer your question, it won’t be a game, this is a university project where we need to create our own scene in Unreal, and I chose an Egyptian environment to base myself off of
Speaking of which, here’s the weekly update! It’s my forth upgrade of the project thus far. Made a lot of advancements on the smaller assets by texturizing them in Substance Painter, alongside adding the tillable textures to the bigger assets. I found enjoyment in doing the former the most since it deals more with the creative aspect of it rather than problem-solving within Unreal, which in my opinion can become pretty bothersome. I hope you like it!