Hi [USER=“3136594”]Random Paladin[/USER] ,
i would suggest you to create them dynamically , i think is less waste (even if really little).
I link you a great answer i got when i asked how manage a great number of buttons, dynamicly created and event-linked!
https://forums.unrealengine.com/development-discussion/blueprint-visual-scripting/1796340-widgets-how-manage-a-lot-of-buttons