Effects on Nanite in VR

Hi Community,
I am doing a research project based on the the effects of Nanite on VR. I must say I am fairly new and inexperienced on Unreal. So far I have discovered that changing “Keep Triangle Percent” changes quality of the mesh. My objective is to change this setting while in simulation, pressing 1,2,3… to change Triangle Percent and trying to visualise the change. Can someone please guide me through this on how to implement this on Blueprint please? Much appreciated.

Hey there @shivam03ray! Welcome to the community! From what I could tell, the nanite mesh triangle percentage is baked into the asset itself when cooking, so I don’t believe it’s runtime editable.

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Hey there!!@SupportiveEntity Thank you so much for the input. Is there any aspect of Nanite on mesh that is runtime editable?