Effect for ball crossing the goal line in 2,5D blueprints.

Hello,
any ideas on how to make “ball crossing the goal line” effect like in rocket league or similar?
image

My idea is somehow to spawn particles on the ball and disable it in the part, that is already behind the goal line (which I make with hidden cylinder mesh).

Any ideas on how to do this are welcomed, I have been trying to solve it for 3 days now… :smiley:
Its my first project that I try to do alone with internet, so I take it as an opportunity to learn a new concept. So I appreciate even tips for fields to learn so that I can achieve this. Thank youu

Photo explanation:
Cylinder mesh as a goal line. Goal when the whole ball is behind it.


Ball enters the cylinder mesh, that is not visible in the game.

Looks like this in game and I am trying to figure out an effect of ball crossing the line.