WHAT
Following the theme of “Becoming a AAA Developer”, this week we welcome three of Epic Games’ top technical artists to the stream to discuss their roles at Epic and share their personal journeys to becoming technical artists.
Technical artists are in huge demand in every field that uses Unreal, from film and TV to AAA games. However, it can be challenging to help students learn the skills required to take on this fun, in-demand career path. Principal Technical Artist, Ryan Brucks, and Senior Technical Artists Bill Kladis and **Simone Lombardo **will join the stream to discuss the relevant skills, specific focuses, and day-to-day challenges that technical artists are asked to face to help make an Unreal Engine project succeed.
Please join us once again on Friday, September 11th for another informative and valuable Educator Livestream on twitch.tv/unrealengine.
WHEN
Friday, September 11 @ 2 PM EDT
WHERE
Twitch
WHO
Hosts
Luis Cataldi - Global Education Evangelist - @EpicLuisC](http://www.twitter.com/EpicLuisC)
Tom Shannon - Technical Artist, Education - @TomShannon3D](http://www.twitter.com/TomShannon3D)
Mark Flanagan - EMEA Education Partnership Manager - @marknaught](http://www.twitter.com/marknaught)
Special Guests
Ryan Brucks - Principal Technical Artist - @ShaderBits
Bill Kladis - Senior Tech Artist - @anonymous_user_67f327bc
Simone Lombardo - Senior Tech Artist - @epic_simone