I have made a bunch of edits to my metahuman textures and they display correctly on the metahuman face skeleton mesh but are nowhere to be seen on my Metahuman blueprint. I have tried everything possible to get the changes the face skeletal mesh shows to reflect on my blueprint metahuman. i have no idea why.
Any help would be greatly appreciated please as I’ve spent days on this problem already.
Thanks in advance all.
Finally discovered the problem for anyone else experiencing this hassle.
I had updated my Metahuman and forgot to reset the LOD to stay high resolution. Therefore the Metahuman facial skeletal mesh showed all my material edits but the Blueprint was not.
Wasted a lot of time with this and it was a simple fix so i hope it helps someone else.
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