'EditorAssetLibrary.h': 'EditorAssetLibrary.generated.h' :No such file or directory in unrealengine 5

Hi!.
I need to use LoadAsset function to load my asset from Content Browser and i have added the line “EditorAssetLibrary.h” but the answer is ‘EditorAssetLibrary.h’: No such file or directory.
I have searched for a solution in the forum and in the documentation but the only answer I have found is to add "EditorScriptingUtilities” as module in the uproject.
Doing this,the project disappears from the Unreal Project Browser.
In Visual Studio 2022,following the hint of the editor,i have found and included ‘EditorAssetLibrary.h’ but this time the error is
‘EditorAssetLibrary.generated.h’ :No such file or directory
and here i must stop ,i don’t know how to continue.
Does anyone know a solution? I’ve lost 2 days for this problem :persevere:
Thanks!!!