Editor Widget, how to access mesh / actor thumbnails?

Hey folks.
I’m making an editor widget, and I was hoping to be able to create a preview of meshes or actors much like we see in the content browser. However there doesn’t seem to be a way to use these thumbnails that the engine uses. Seems like a missed opportunity seeing as the whole point of the editor widget is to save time.

It’s not the end of the world, a simple delete and try the next one :slight_smile:

Thanks in advance

Inside the widget BP, you can add an Image

That image can be assigned a texture

The texture can be anything you want - even if it’s just a screenshot of the other meshes, etc that you want to show

I would take screenshots of all the things you want to preview, and then assign them to an image ( or images ) inside the widget

Hope this helps !