I’m trying to setup undo for a list of objects selected in the world. The transaction object only seems to store the last element in the array. Is there a way to create multiple instances of transact object? Or a way to wrap the entire block of commands so I can undo the whole thing? I also tried CreateTransaction with out much luck. Hoping for some insight.
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Oh, I see. I just begin the transaction inside the for loop.
that doesnt quite work… makes me undo 50x if i select 50 objects. I would like to undo one time to undo the action for every object i had selected. How would that be done?
Did you try putting the “End transaction” node at the end of the loop → “Completed”?
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