Editor utility widget tick delayed from level viewport tick

Hi. I’ve noticed a significant amount of lag between the position / rotation of the level editor camera and the values that get returned by GetLevelViewportCameraInfo.

The values returned by that function seem to be lagging behind the actual viewport camera. This is noticeable when implementing a quick “drag” functionality. (like in the image). All attempts to get the actual camera location have so far been unsuccessful. My best guess is that it’s actually a ticking issue and there is a delay between editor utility widgets tick and the level viewport tick.

I’d really appreciate any help in fixing it. Ideally without having to do a custom editor build.