https://forums.unrealengine.com/core/create-content/text/
https://forums.unrealengine.com/core/create-content/text/
A few questions for making tools using utility widgets.
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How do you apply modifier keys to button clicks? For example click has one function and alt+click has another.
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Can static mesh thumbnails be used as button images and how without taking a separate render or screenshot?
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Are in editor visualizations enabled? I have a transform variable set to Show 3D Widget, but nothing shows up in the scene when the utility widget is open.
Thank you.