But after I migrated my project to UE5.2, every time I run PIE, the widget seems grayed out and unusable. Are editor widgets no longer allowed to run in PIE?
I created a brand new one under 5.2 and it seem to behave OK. Judging by the description:
grayed out and unusable
Do double check the hierarchy for:
Especially the root of the widget. Perhaps something went wrong during migration. If that does not help, I’d check the Construct Event for rogue script that may be causing issues.