Editor Utility Widget Button Event Not Working

I created a button that when clicked, it calls an event inside the EUW’s Blueprint and prints ‘Hello’ to the screen. It was working ~10 min ago but doesn’t anymore. I made sure the event properly references the button I’m clicking. I know I’m not using ‘Print String’ and not even that works. If I were to connect it to the rest of the logic(not shown), it works???