I’m moving my Blutilities over to the Editor Utility widgets but am having some problems with some of the nodes.
I could previously set the selection state of an Actor using the ‘Set Actor Selection State’ node, but this doesn’t seem to work in the Editor Utilities widgets because they don’t extend Global Editor Utility Base.
I’ve tried searching for a solution to this, but the only thing I have found involved using the Editor Scripting plugin, which I’m trying to avoid.
Am I missing something here, or is it just not available?
The Editor Scripting Utilities plugin is the recommended way to do this. Global Editor Utility Base has been deprecated and its functionality moved to libraries in that plugin. Is there a reason you are trying to avoid using it?