Hi I’m making a building generator tool and for my editor widget i wanted to have a detail panel with the setting in for the buildings, i want to be able to change the properties shown in the detail view based on which setting are toggles as there are a lot of variables and not all are needed all the time and i want to make it a neat as possible, is there a way you can change what properties or categories are shown in the detail panel or is there a way to dynamically change the category of a variable in a blueprint function without having to manually set it .