Dangj93
(Dangj93)
1
Hi, in 5.2 “Get Supported Class” for utility BP has been deprecated
In 5.2 documentation they’re still used
we now have access to a “Get supported classses” array to do complex class filtering but doesn’t really do anything or don’t know how to make it work
Here’s a BP example on how it was done in 5.1
2 Likes
L1z4rD89
(L1z4rD89)
2
Hey @Dangj93
this function is deprecated but you can use the ClassDefaults inside the EditorUtilityBlueprint you created to add your SupportedClasses:
This way you can create a function (here: TestSupportedClass) and the ScriptedActorActions will only appear if you have selected a supported class.
6 Likes
system
(system)
Closed
4
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