Editor Utility Blueprint - Get Supported Class 5.2 Deprecated

Hi, in 5.2 “Get Supported Class” for utility BP has been deprecated

In 5.2 documentation they’re still used

we now have access to a “Get supported classses” array to do complex class filtering but doesn’t really do anything or don’t know how to make it work

Here’s a BP example on how it was done in 5.1

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Hey @Dangj93

this function is deprecated but you can use the ClassDefaults inside the EditorUtilityBlueprint you created to add your SupportedClasses:

This way you can create a function (here: TestSupportedClass) and the ScriptedActorActions will only appear if you have selected a supported class.

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