I recently started making editor tools, after having needed it for some freelance work I was doing
I wasn’t planning on releasing it, but after so many requests I put it on the marketplace, and it’s been doing very well
So i would like to keep making tools to help speed things up in the editor, whether it’s making some kind of process easier, or saving time by reducing numbers of steps it takes to do something, or optimizing scenes/builds
To give you an idea, this is the tool I released recently:
It helps find unused assets and list them out, then allow users to manage them easily form one window
My question is, what do you guys feel would be the most useful to have?
Do you have any annoying process that you have to repeat often?
Do you find yourself often wasting time because you have to do something that takes time but you feel like it shouldn’t?
Is there some kind of step in your creation process you wish was faster or easier or just didn’t exist?
Is there anything you find very hard to understand or find out about your assets/game (like what’s taking so much space in my build? what’s the most expensive thing in my scene?)
Let me know and I will take it into account in my next tool projects
Thanks for the input!