Editor Toolmaking Tutoring

Hi everyone,

I am slowly learning about the inner workings of editor to make custom tools and plugins. Some parts, such as compiling custom blueprints do not have proper documentation and reading source code does not always explain the conventions and background pipelines of UE4.

I would be happy to hire someone who already has experience in this field to have a chat with me about creating custom blueprint editor (similar to AnimBlueprint) with custom blueprint compiler.

Hope to hear from someone soon,
Pavel Konarik