Editor Startup Map Options

in Project Settings -> Maps & Modes, can we please get an Options string field for the Editor Startup Map and Game Default Map?

This is actually a very good idea. I’d love to see this as well.

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What exactly is requested here? Could you elaborate what you mean with options string field?

im talking about Options like in OpenLevel - https://api.unrealengine.com/INT/BlueprintAPI/Game/OpenLevel/index.html

it would be cool if we could pass Options to the default maps in the Project Settings. currently you can specify Local Map Options in Maps & Modes, that will be appended to a map when loaded. but i would like to override that and use different Options for the default maps.

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