currently I am developing a plugin for Unreal as a student project and I am not that experienced in C++ yet.
At the moment I am trying to add a viewport to my editor standalone plugin, but I do not know how I can implement it properly. I added a SViewport to my SHorizontalBox slot, but all I see is a black viewport and do not know where to go from here. How can I add content to the viewport? Or how do I even render things? Do I need to override the SViewport class to code my own viewport?
I tried to look it up in the documentation, but quite frankly I did not understand anything :rolleyes:.
I hope you can help me. Thanks for even reading this far.